10 lines
226 B
C#
10 lines
226 B
C#
using Godot;
|
|
using KarrotStarterTemplate.Common.StateMachines.Custom.PlayerStateMachines;
|
|
|
|
namespace KarrotStarterTemplate.Entities.Player.States;
|
|
|
|
[GlobalClass]
|
|
public partial class RunState : MovementBasePlayerState
|
|
{
|
|
|
|
} |