godot-karrot-starter-theme/Entities/Player/States/RunState.cs
2024-11-12 18:09:47 +01:00

10 lines
226 B
C#

using Godot;
using KarrotStarterTemplate.Common.StateMachines.Custom.PlayerStateMachines;
namespace KarrotStarterTemplate.Entities.Player.States;
[GlobalClass]
public partial class RunState : MovementBasePlayerState
{
}