godot-karrot-starter-theme/Common/StateMachines/Custom/PlayerStateMachines/BasePlayerStateMachine.cs
2024-11-12 18:09:47 +01:00

16 lines
584 B
C#

using Godot;
using KarrotStarterTemplate.Common.AnimNotifies;
using KarrotStarterTemplate.Common.CameraController;
using KarrotStarterTemplate.Common.CharacterMovement;
namespace KarrotStarterTemplate.Common.StateMachines.Custom.PlayerStateMachines;
public partial class BasePlayerStateMachine : StateMachine
{
[Export] public AnimationTree animationTree { get; set; }
[Export] public AnimNotify animationNotify { get; set; }
[Export] public CharacterMovementController characterMovement { get; set; }
[Export] public CharacterCameraController cameraController { get; set; }
}