16 lines
584 B
C#
16 lines
584 B
C#
using Godot;
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using KarrotStarterTemplate.Common.AnimNotifies;
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using KarrotStarterTemplate.Common.CameraController;
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using KarrotStarterTemplate.Common.CharacterMovement;
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namespace KarrotStarterTemplate.Common.StateMachines.Custom.PlayerStateMachines;
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public partial class BasePlayerStateMachine : StateMachine
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{
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[Export] public AnimationTree animationTree { get; set; }
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[Export] public AnimNotify animationNotify { get; set; }
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[Export] public CharacterMovementController characterMovement { get; set; }
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[Export] public CharacterCameraController cameraController { get; set; }
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} |