extends "res://addons/SphynxMotionBlurToolkit/BaseClasses/mb_compositor_effect.gd" @export_group("Shader Parameters") ## the portion of speed that is allowed for side bleed of velocities ## during the jfa dilation passes and before backtracking. Getting this a higher value ## would make it so that meshes at movement blur more reliably, but also bleed ## further perpendicularly to their velocity, thus wash elemets behind them out. @export var perpen_error_threshold : float = 0.5 ## an initial step size that can increase the dilation radius proportionally, at the ## sacrifice of some quality in the final resolution of the dilation.[br][br] ## the formula for the maximum radius of the dilation (in pixels) is: pow(2 + step_exponent_modifier, JFA_pass_count) * sample_step_multiplier @export var sample_step_multiplier : int = 16 ## by default, the jump flood makes samples along distances that start ## at 2 to the power of the pass count you want to perform, which is also ## the dilation radius you desire. You can change it to values higher than ## 2 with this variable, and reach higher dilation radius at the sacrifice of ## some accuracy in the dilation. ## the formula for the maximum radius of the dilation (in pixels) is: pow(2 + step_exponent_modifier, JFA_pass_count) * sample_step_multiplier @export var step_exponent_modifier : float = 1 ## the number of passes performed by the jump flood algorithm based dilation, ## each pass added doubles the maximum radius of dilation available.[br][br] ## the formula for the maximum radius of the dilation (in pixels) is: pow(2 + step_exponent_modifier, JFA_pass_count) * sample_step_multiplier @export var JFA_pass_count : int = 3