Generation of bindings started, output file: res://addons/debug_draw_3d/gen/csharp/DebugDrawGeneratedAPI.generated.cs
Log file: res://addons/debug_draw_3d/gen/csharp/log.txt
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  Class: DebugDraw2D
    Wrapper...
    Constants...
    Enums...
    Methods...
      clear_all
      begin_text_group
      end_text_group
      set_text
      clear_texts
      create_graph
      create_fps_graph
      graph_update_data
      remove_graph
      clear_graphs
      get_graph
      get_graph_names
      get_render_stats
    Properties...
      empty_color
      debug_enabled
      config
      custom_canvas
  Class: DebugDraw2DStats
    Wrapper...
    Constants...
    Enums...
    Methods...
    Properties...
      overlay_text_groups
      overlay_text_lines
      overlay_graphs_enabled
      overlay_graphs_total
  Class: DebugDraw2DConfig
    Wrapper...
    Constants...
    Enums...
      BlockPosition
    Methods...
    Properties...
      graphs_base_offset
      text_block_position
      text_block_offset
      text_padding
      text_default_duration
      text_default_size
      text_foreground_color
      text_background_color
      text_custom_font
  Class: DebugDraw2DGraph
    Wrapper...
    Constants...
    Enums...
      GraphPosition
      GraphSide
      TextFlags
    Methods...
      get_title
      set_parent
    Properties...
      enabled
      upside_down
      show_title
      show_text_flags
      size
      buffer_size
      offset
      corner
      line_width
      line_color
      background_color
      border_color
      text_suffix
      custom_font
      title_size
      text_size
      title_color
      text_color
      text_precision
      parent_graph
      parent_graph_side
      data_getter
  Class: DebugDraw2DFPSGraph
    Wrapper...
    Constants...
    Enums...
    Methods...
    Properties...
      frame_time_mode
  Class: DebugDraw3D
    Wrapper...
    Constants...
    Enums...
      PointType
    Methods...
      regenerate_geometry_meshes
      clear_all
      draw_sphere
        color will be remapped to arg_2
      draw_sphere_xf
        color will be remapped to arg_2
      draw_cylinder
        color will be remapped to arg_2
      draw_cylinder_ab
        color will be remapped to arg_2
      draw_box
        color will be remapped to arg_2
      draw_box_ab
        color will be remapped to arg_2
      draw_box_xf
        color will be remapped to arg_2
      draw_aabb
        color will be remapped to arg_2
      draw_aabb_ab
        color will be remapped to arg_2
      draw_line_hit
        hit_color will be remapped to arg_2
        after_hit_color will be remapped to arg_2
      draw_line_hit_offset
        hit_color will be remapped to arg_2
        after_hit_color will be remapped to arg_2
      draw_line
        color will be remapped to arg_2
      draw_lines
        color will be remapped to arg_2
      draw_ray
        color will be remapped to arg_2
      draw_line_path
        color will be remapped to arg_2
      draw_arrowhead
        color will be remapped to arg_2
      draw_arrow
        color will be remapped to arg_2
      draw_arrow_ray
        color will be remapped to arg_2
      draw_arrow_path
        color will be remapped to arg_2
      draw_point_path
        points_color will be remapped to arg_2
        lines_color will be remapped to arg_2
      draw_square
        color will be remapped to arg_2
      draw_plane
        color will be remapped to arg_2
      draw_points
        color will be remapped to arg_2
      draw_camera_frustum
        color will be remapped to arg_2
      draw_camera_frustum_planes
        color will be remapped to arg_2
      draw_position
        color will be remapped to arg_2
      draw_gizmo
        color will be remapped to arg_2
      draw_grid
        color will be remapped to arg_2
      draw_grid_xf
        color will be remapped to arg_2
      get_render_stats
      get_render_stats_for_world
      new_scoped_config
      scoped_config
    Properties...
      empty_color
      debug_enabled
      config
  Class: DebugDraw3DStats
    Wrapper...
    Constants...
    Enums...
    Methods...
    Properties...
      instances
      lines
      instances_physics
      lines_physics
      total_geometry
      visible_instances
      visible_lines
      total_visible
      time_filling_buffers_instances_usec
      time_filling_buffers_lines_usec
      time_filling_buffers_instances_physics_usec
      time_filling_buffers_lines_physics_usec
      total_time_filling_buffers_usec
      time_culling_instances_usec
      time_culling_lines_usec
      total_time_culling_usec
      total_time_spent_usec
      created_scoped_configs
      orphan_scoped_configs
  Class: DebugDraw3DConfig
    Wrapper...
    Constants...
    Enums...
    Methods...
    Properties...
      freeze_3d_render
      visible_instance_bounds
      use_frustum_culling
      frustum_length_scale
      force_use_camera_from_scene
      geometry_render_layers
      line_hit_color
      line_after_hit_color
  Class: DebugDraw3DScopeConfig
    Wrapper...
    Constants...
    Enums...
    Methods...
      set_thickness
      get_thickness
      set_center_brightness
      get_center_brightness
      set_hd_sphere
      is_hd_sphere
      set_plane_size
      get_plane_size
      set_viewport
      get_viewport
      set_no_depth_test
      is_no_depth_test
    Properties...
  Class: DebugDrawManager
    Wrapper...
    Constants...
    Enums...
    Methods...
      clear_all
    Properties...
      debug_enabled
  DebugDraw utilities:
    Arguments remap...
    Class factory...
The generation process is completed!
